You Have a Product or Codebase
Assess the current state, debt, and ownership before defining takeover, stabilization, or refactoring.
Game and Unity development is our primary core, followed by technical consulting and architecture, with art, XR, AI, and software capabilities assembled as each project requires.
Describe the product, current stage, and largest technical risk. We will help determine whether to build directly, assess first, or validate with a POC.
Assess the current state, debt, and ownership before defining takeover, stabilization, or refactoring.
Use assessment or a controlled POC to answer the unknowns that materially affect investment.
One technical owner coordinates Unity, backend, cloud, AI, or device interfaces.
Architecture and critical implementation led by senior technical members
End-to-end game builds, Unity takeovers, feature modules, multiplayer, performance, and system integration.
Standalone feasibility and architecture reviews, Code Review, tech selection, rescue, and refactoring plans.
Capabilities assembled around the product, not sold as a fixed bundle
2D characters, environments, UI, illustration, and concept art, plus Spine, animation, and game VFX partners as needed.
↗SVC / 04AR/VR/MR, simulation, and interactive software integrated with existing hardware, SDKs, APIs, or camera interfaces.
↗SVC / 05Existing-model and API integration across Computer Vision, LLM/agents, data flows, and automation POCs.
↗SVC / 06Engineering-intensive custom products, web apps, backend, Cloud, APIs, data systems, and legacy modernization.
↗These cases show the technical scope, integration ownership, and outcomes delivered by Doway.
Unity multiplayer, AWS backend, and cross-system integration.
Real-time recognition and operator assistance for table-game scenarios.
See the case page for more on scope and technical delivery.